Design Philosophy
I try to be as clear and effective as possible in my designs. The goal is to communicate a message clearly while also being aesthetically pleasing or thought provoking. There is a ten-dency to go to extremes when it comes to my works, whether that is through putting whatever is being represented directly in the viewers face or subtly hinting at a representation. As I was growing up my interest was mainly in fine art and then upon arriving to college, it was mainly graphic design. I have now found a balance in my works of fine art and graphic design. In the last year I have been commissioned for a few logos and designs but also for a few fine art pieces. My belief is that the two do not have to be as separate as they appear most of the time. My process regularly involves sketching and digitizing through the adobe suite. I view this as mixing fine art and design. Sometimes it goes in the reverse, starting with digital and rendering the digital work onto a painting or drawing. I still consider some of these drawings or paintings as design pieces because they are renderings of one of my designs. A lot of my curiosity comes out when I am designing and so there is a lot of trial and error in my process. There are a lot of times when my drive comes from the purpose of a piece being created. When there is a lot of struggle on my end to find a purpose in a piece, I start with an idea I think looks cool and make it as cool as possible and through that a purpose or meaning usually reveals itself. That being said, some of my favorite pieces from the last few years haven’t had a direct meaning. I would describe my style as versatile and dynamic.
Tyler Duncan is a BA in Graphic Design major with a minor in Communications from El Dorado, AR.
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